Tag Archives: Fallout 4

Bethesda E3 Conference Impressions

We’ve had some little news drops over the last week or so, like the Fallout 4 trailer and the Smash Bros. Nintendo Direct, but with Bethesda’s press conference last night, E3 2015 has finally started.  And what a start!  Bethesda threw a lot of footage at us, a lot of which looked pretty great, and a few little surprises, too.  So let’s take a quick look at what we saw.

First of all, Bethesda employees get a lot of cool t-shirts.  I want all of them.  But anyway, the games.

I want that shirt.
I want that shirt.

The show kicked off with a pretty in-depth look at Doom, and it looks like a lot of fun.  Doom is not looking to reinvent the wheel; this game is aimed straight at people who loved the original Doom and Doom II in the early 90s.  Doom is a game about flying chunks of flesh, geysers of blood, double-barreled shotguns that reload in a fraction of a second, slicing through demons with a chainsaw, and exploding barrels.  The trailers Bethesda showed us – there were four of them – had buckets and buckets of that goodness.

It’s easy to criticize a game like Doom for not bringing anything new to the table, for not really innovating.  But there are tons of shooters every year.  Let someone else come up with bold, innovative gameplay mechanics that give you a first-person shooter experience unlike anything you’ve ever seen before.  Doom is a game for when you want to rip the arms off a demon and then beat that demon to death with them.  What Bethesda showed off last night looks like it’s going to nail the gory, comically over-the-top, fast-paced gameplay that Doom fans are thirsting for. Continue reading Bethesda E3 Conference Impressions

Fallout 4 Trailer Impressions

After a surprise countdown showed up on Bethesda’s website yesterday and sent the Internet into a tizzy of Fallout 4 anticipation, the game’s official trailer dropped this morning.  It hits all the familiar notes, has a next-gen level of polish (kind of), and shows off a post-apocalyptic Boston.  There are a lot of fun little nuggets buried in this trailer, and now that I’ve had almost two hours to pore over it, here are my first impressions.

First, here’s the trailer, in case you missed it somehow:

This first thing that struck me is the vibe of the trailer.  It reminds me quite a bit of the excellent trailer for The Division that Ubisoft showed at last year’s E3.  That trailer had a camera sweeping through an unpeopled New York while a cool time-lapse effect showed the unfolding of some catastrophe through insinuation:

The Fallout 4 trailer achieves a similar effect, albeit with more conventional filmmaking techniques, cutting back and forth between the pre- and post-apocalyptic versions of Boston.  You see an empty crib in a dirty, abandoned bedroom, and then you see parents cooing over a newborn in that same crib.  I like getting these glimpses of the pre-apocalyptic, retrofuturistic world, and I wonder if we’ll get to visit that world in the game. Continue reading Fallout 4 Trailer Impressions