After a surprise countdown showed up on Bethesda’s website yesterday and sent the Internet into a tizzy of Fallout 4 anticipation, the game’s official trailer dropped this morning. It hits all the familiar notes, has a next-gen level of polish (kind of), and shows off a post-apocalyptic Boston. There are a lot of fun little nuggets buried in this trailer, and now that I’ve had almost two hours to pore over it, here are my first impressions.
First, here’s the trailer, in case you missed it somehow:
This first thing that struck me is the vibe of the trailer. It reminds me quite a bit of the excellent trailer for The Division that Ubisoft showed at last year’s E3. That trailer had a camera sweeping through an unpeopled New York while a cool time-lapse effect showed the unfolding of some catastrophe through insinuation:
The Fallout 4 trailer achieves a similar effect, albeit with more conventional filmmaking techniques, cutting back and forth between the pre- and post-apocalyptic versions of Boston. You see an empty crib in a dirty, abandoned bedroom, and then you see parents cooing over a newborn in that same crib. I like getting these glimpses of the pre-apocalyptic, retrofuturistic world, and I wonder if we’ll get to visit that world in the game. Continue reading Fallout 4 Trailer Impressions
The Star Wars Battlefront trailer dropped today at the Star Wars Celebration event. I don’t really have anything insightful to say about this, and keeping you updated on breaking news isn’t really the point of this blog, but I’m too excited for this game to not post something about it. With the new Zelda game delayed into 2016, Battlefront is officially my most-anticipated game of 2015. I’m trying to go full embargo on Episode VII – a task that’s proving a lot harder than it was in 2005 for Episode III – so, after an excruciating day yesterday of seeing everyone on Facebook super jazzed about the footage that I won’t see (Internet willing) until December, it’s nice to have a Star Wars trailer I can watch. Over and over. And what a trailer!
They’re emphasizing Endor here (or the Sanctuary Moon, if you prefer) because, I’d assume, it shows off the Frostbite engine a bit better than the frozen expanse of Hoth does, and the speederbike chase in Return of the Jedi is one of the best action scenes ever put to film. The trailer advertises this as in-engine footage and, according to Gamespot, the video is from a PS4. While that isn’t the same thing as gameplay footage, it still should be pretty representative of what the final game looks like. Right? There are supposed to be 40-person battles in this thing, and I didn’t see anywhere in that trailer where the system was rendering anything close to 40 people at once, so I expect a bit of a fidelity drop, but I still think this will be pretty close to what gameplay looks like. E3 is in two months, and I’d imagine that Battlefront will be playable there, or that there will at least be a much more in-depth look with extended gameplay footage. When studios release crazy, pie-in-the-sky pre-rendered videos of what they hope a game might possibly but definitely won’t actually look like, it’s usually a few years out, not a few months before playable demos are due. Continue reading Star Wars Battlefront Changes Lives